[MID_RELIANCE_C_#001]
$Type(2)
$Window(0, "ブシュロン", "1")
$Window(0, "ゼルコバ", "2")
$Window(2, "ブシュロン")
Ah... What should I do...$Wait(0)

[MID_RELIANCE_C_#002]
$Window(2, "ゼルコバ")
Is something the *matter*?$Wait(0)

[MID_RELIANCE_C_#003]
$Window(2, "ブシュロン")
Look at this. It's an invitation from someone
called the "Forest Sage."$Wait(0)

[MID_RELIANCE_C_#004]
$Window(2, "ゼルコバ")
I am *unfamiliar* with the moniker.$Wait(0)

[MID_RELIANCE_C_#005]
$Window(2, "ブシュロン")
Me too. But they want me to go to their cabin.$Wait(0)

[MID_RELIANCE_C_#006]
$Window(2, "ゼルコバ")
Oh?$Wait(0)

[MID_RELIANCE_C_#007]
$Window(2, "ブシュロン")
See this map of the mountain they drew?$Wait(0)

[MID_RELIANCE_C_#008]
$Window(2, "ブシュロン")
It says if I can get to the cabin, they'll give me
special medicine to fix my sense of direction.$Wait(0)

[MID_RELIANCE_C_#009]
$Window(2, "ブシュロン")
I didn't know such a thing existed, but
according to this, it does.$Wait(0)

[MID_RELIANCE_C_#010]
$Window(2, "ゼルコバ")
A *cure* for poor direction sense? Does the
world truly hold such *wonders*?$Wait(0)

[MID_RELIANCE_C_#011]
$Window(2, "ブシュロン")
I hope so. The thing is, my sense of direction,
honestly, is pretty bad.$Wait(0)

[MID_RELIANCE_C_#012]
$Window(2, "ブシュロン")
The other day, I went out for a walk holding
a compass, and I STILL got lost.$Wait(0)

[MID_RELIANCE_C_#013]
$Window(2, "ゼルコバ")
Most *concerning.* So, what will you do?$Wait(0)

[MID_RELIANCE_C_#014]
$Window(2, "ブシュロン")
What else can I do but go?$Wait(0)

[MID_RELIANCE_C_#015]
$Window(2, "ブシュロン")
This has been a problem, and not just for me.
If a potion really can fix it, I have to try.$Wait(0)

[MID_RELIANCE_C_#016]
$Window(2, "ゼルコバ")
Then allow me to wish you good *fortune.*$Wait(0)

[MID_RELIANCE_C_#017]
$Window(2, "ブシュロン")
Thanks. Here's hoping it helps!$Wait(0)

[MID_RELIANCE_B_#001]
$Type(2)
$Window(0, "ブシュロン", "1")
$Window(0, "ゼルコバ", "2")
$Window(2, "ゼルコバ")
Ah, Boucheron. What became of the Forest
Sage *situation*?$Wait(0)

[MID_RELIANCE_B_#002]
$Window(2, "ブシュロン")
Well... I tried to meet them, but...I got lost on
the way.$Wait(0)

[MID_RELIANCE_B_#003]
$Window(2, "ゼルコバ")
An *unforeseen* turn of events, to be sure.$Wait(0)

[MID_RELIANCE_B_#004]
$Window(2, "ブシュロン")
It was strange, though.$Wait(0)

[MID_RELIANCE_B_#005]
$Window(2, "ブシュロン")
I took a nap in an empty cave, and when I woke
up, there was a letter from the Forest Sage.$Wait(0)

[MID_RELIANCE_B_#006]
$Window(2, "ゼルコバ")
Eh?$Wait(0)

[MID_RELIANCE_B_#007]
$Window(2, "ブシュロン")
It was full of encouragement, like "You're close,"
"You got this," and "Don't give up."$Wait(0)

[MID_RELIANCE_B_#008]
$Window(2, "ゼルコバ")
What does that mean?$Wait(0)

[MID_RELIANCE_B_#009]
$Window(2, "ブシュロン")
That's not all. It explained which wrong turns
I'd made to get so lost.$Wait(0)

[MID_RELIANCE_B_#010]
$Window(2, "ブシュロン")
And it offered advice on what I could do to get
better at finding my way.$Wait(0)

[MID_RELIANCE_B_#011]
$Window(2, "ゼルコバ")
I wonder about the *motivations* of this
so-called Forest Sage.$Wait(0)

[MID_RELIANCE_B_#012]
$Window(2, "ゼルコバ")
They could have simply left the *medicine* with
this note, but chose not to do so. Why?$Wait(0)

[MID_RELIANCE_B_#013]
$Window(2, "ブシュロン")
It must be really important, for some reason,
that I make it to that cabin.$Wait(0)

[MID_RELIANCE_B_#014]
$Window(2, "ゼルコバ")
A *mysterious* sage, to say the least.$Wait(0)

[MID_RELIANCE_B_#015]
$Window(2, "ブシュロン")
Yeah. I've made up my mind, though. I'm going
to reach that cabin, no matter what.$Wait(0)

[MID_RELIANCE_B_#016]
$Window(2, "ゼルコバ")
I admire your *determination.* Allow me once
more to wish you luck.$Wait(0)

[MID_RELIANCE_B_#017]
$Window(2, "ブシュロン")
Thanks. Fingers crossed that next time, I'll have
good news for you.$Wait(0)

[MID_RELIANCE_A_#001]
$Type(2)
$Window(0, "ブシュロン", "1")
$Window(2, "ブシュロン")
I've done it! I've finally reached the cabin!
Forest Sage, here I come!$Wait(0)

[MID_RELIANCE_A_#002]
$Window(0, "ゼルコバ", "2")
$Window(2, "ゼルコバ")
Excellent, you have *arrived.* Welcome. I am the
Forest Sage.$Wait(0)

[MID_RELIANCE_A_#003]
$Window(2, "ブシュロン")
Huh? Is that...Zelkov?!$Wait(0)

[MID_RELIANCE_A_#004]
$Window(2, "ブシュロン")
I... I don't understand. What's going on?$Wait(0)

[MID_RELIANCE_A_#005]
$Window(2, "ゼルコバ")
As promised, here is your *medicine*. Go on,
try it.$Wait(0)

[MID_RELIANCE_A_#006]
$Window(2, "ブシュロン")
Uh...OK.$Wait(0)

[MID_RELIANCE_A_#007]
$Window(2, "ブシュロン")
...$Wait(0)

[MID_RELIANCE_A_#008]
$Window(2, "ブシュロン")
It's sweet. It tastes like, uh...candy.$Wait(0)

[MID_RELIANCE_A_#009]
$Window(2, "ゼルコバ")
Correct. It is nothing more than a *confection.*
Perhaps it will put a slight spring in your step.$Wait(0)

[MID_RELIANCE_A_#010]
$Window(2, "ゼルコバ")
As for your *sense* of direction...you did reach
this remote cabin with very little help.$Wait(0)

[MID_RELIANCE_A_#011]
$Window(2, "ゼルコバ")
Perhaps that *suggests* something about the
state of your abilities.$Wait(0)

[MID_RELIANCE_A_#012]
$Window(2, "ブシュロン")
Oooh! I got better without even realizing it!$Wait(0)

[MID_RELIANCE_A_#013]
$Window(2, "ゼルコバ")
*Precisely.*$Wait(0)

[MID_RELIANCE_A_#014]
$Window(2, "ゼルコバ")
I had heard rumors of this weakness of yours.
*Correcting* it seemed like a worthy project.$Wait(0)

[MID_RELIANCE_A_#015]
$Window(2, "ゼルコバ")
That is how the *Forest Sage* came to be.
I devised this stratagem to lead you here.$Wait(0)

[MID_RELIANCE_A_#016]
$Window(2, "ブシュロン")
You went to a lot of trouble.$Wait(0)

[MID_RELIANCE_A_#017]
$Window(2, "ゼルコバ")
Elaborate *pursuits* are a passion of mine.$Wait(0)

[MID_RELIANCE_A_#018]
$Window(2, "ゼルコバ")
At first, I thought I would simply *train* you in
navigation. But that was much too simple.$Wait(0)

[MID_RELIANCE_A_#019]
$Window(2, "ゼルコバ")
I required a more intricate plan, and so I devised
*this.* I hope you enjoyed the experience.$Wait(0)

[MID_RELIANCE_A_#020]
$Window(2, "ブシュロン")
You know what? I did. Thanks for putting all
this together for me.$Wait(0)

[MID_RELIANCE_A_#021]
$Window(2, "ゼルコバ")
You are every bit the *gentleman* I had heard.
Some would be angry about the deception.$Wait(0)

[MID_RELIANCE_A_#022]
$Window(2, "ブシュロン")
Angry? Don't be silly.$Wait(0)

[MID_RELIANCE_A_#023]
$Window(2, "ブシュロン")
I really appreciated the "Forest Sage." I even
hoped we might be friends.$Wait(0)

[MID_RELIANCE_A_#024]
$Window(2, "ゼルコバ")
Why is *that*?$Wait(0)

[MID_RELIANCE_A_#025]
$Window(2, "ブシュロン")
Well, I remembered that nice letter they left for
me and the blanket they covered me with.$Wait(0)

[MID_RELIANCE_A_#026]
$Window(2, "ブシュロン")
It was obvious how much they cared. In my
mind, they seemed pretty swell.$Wait(0)

[MID_RELIANCE_A_#027]
$Window(2, "ゼルコバ")
I see.$Wait(0)

[MID_RELIANCE_A_#028]
$Window(2, "ブシュロン")
There's just one problem... I doubt this has
done anything for my sense of direction.$Wait(0)

[MID_RELIANCE_A_#029]
$Window(2, "ゼルコバ")
What?$Wait(0)

[MID_RELIANCE_A_#030]
$Window(2, "ブシュロン")
You're not the first person to coach me on how
to correct my mistakes there.$Wait(0)

[MID_RELIANCE_A_#031]
$Window(2, "ブシュロン")
None of it's worked. That's why I really had my
heart set on that medicine.$Wait(0)

[MID_RELIANCE_A_#032]
$Window(2, "ブシュロン")
But in the end, it was only sugar.$Wait(0)

[MID_RELIANCE_A_#033]
$Window(2, "ゼルコバ")
...$Wait(0)

[MID_RELIANCE_A_#034]
$Window(2, "ブシュロン")
Are you OK, Zelkov? Sorry about this. I know
it must be disappointing.$Wait(0)

[MID_RELIANCE_A_#035]
$Window(2, "ゼルコバ")
Oh, no. *Quite* the opposite.$Wait(0)

[MID_RELIANCE_A_#036]
$Window(2, "ゼルコバ")
This proves to be a grander *game* than I had
anticipated. I am excited to plot my next move.$Wait(0)

[MID_RELIANCE_A_#037]
$Window(2, "ブシュロン")
Your next move? You mean to do it again?$Wait(0)

[MID_RELIANCE_A_#038]
$Window(2, "ゼルコバ")
Soon, you will receive a missive from the Ocean
Sage. I hope you will *attend* to their words.$Wait(0)

[MID_RELIANCE_A_#039]
$Window(2, "ブシュロン")
Hahaha, all right. As you wish, O great
sage Zelkov.$Wait(0)

